AI Insights · Timothy · October 2025
Top 5 Boat Games Performance in the US Q3 2025
Explore the performance trends of the top 5 boat games on a unified platform in the US during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the top boat games in the United States showcased varied performance trends on a unified platform, as reported by Sensor Tower.
Merge Cruise: Mystery Puzzle by Games Studio PeerPlay LTD. experienced a remarkable increase in weekly revenue, starting at approximately $46.5K in early July and reaching around $98.6K by the end of September. Weekly downloads also showed a significant rise, beginning at 11.1K and peaking at 26.7K by the end of the quarter.
My Cruise from EYEWIND LIMITED saw a decline in weekly revenue from $3.6K to $1.9K. Downloads started at 12.6K, decreasing to 7.8K, while active users varied, peaking at 50.1K in early July before settling at 27.5K by September's end.
Submarine Jump! by Kwalee Ltd maintained consistent weekly downloads, initially at 6.7K and reaching 4.7K by the quarter's close. Active users grew from 13.5K to 26.6K, with a notable peak of 30.8K in mid-September.
Ship Simulator: Boat Game by Azur Interactive Games Limited had steady active users, beginning at 214.4K and slightly declining to 215K. Downloads showed a minor fluctuation, starting at 7.2K and ending at 3.7K.
Finally, Cruise World! from Supercent, Inc. saw revenue remaining relatively stable around $25 to $45. Downloads decreased from 8.6K to 2.3K, while active users hovered around 94.8K to 93.5K.
For more detailed insights and data, visit Sensor Tower.